ODDSPRIG2D Asset Studio0.006
Game tools ↗Local workspace
256 × 256
100%
PencilPixel art 1
ARTBOARD
Draw directly on the artboard · every added pixel is editable
Vector · original color
Ready to drawChanges stay in this browserFrame 1 / 1
0.00 s
Frames

Start with an asset

Original code artwork, ready to draw on and animate.

Or draw from scratch

A recovery copy is saved before replacing your project when browser storage is available.

TAKE YOUR WORK WITH YOU

Export asset

PNG, sprite sheets and players use the preview style. SVG retains editable paths and represents your drawings as colored pixel paths.

Using Oddsprig 2D Asset Studio

Draw on a pixel layer. Add pixel art creates one and selects the brush. Use Edit asset pixels to repaint the original asset. The vector layer keeps your original code artwork intact. Use Code to edit its SVG.

Restyle with a preset, then adjust the sliders. Pixel mix blends the original into sampled pixels. Drawings use the same style pipeline.

Animate by duplicating frames and drawing or moving named parts. Onion skin shows neighboring frames. Add a motion cycle, then change any frame.

Save project keeps every editable frame and layer in a file. A local recovery copy is also kept when storage is available. Export before clearing browser data.

B / E / F / I / M / S
Pencil / eraser / fill / pick color / select / stamp
L / R / O / V
Line / rectangle / ellipse / move layer
Space
Play or pause
Ctrl Z / Ctrl Shift Z
Undo / redo
Ctrl S
Save project file
[ / ]
Brush size

Everything runs in your browser. No artwork is uploaded. Imported code is SVG markup; executable scripts are never run.